﻿using System;

namespace H
{
	// Token: 0x0200025F RID: 607
	internal class H_State_InEjaTremble : H_State_TrembleBase
	{
		// Token: 0x06001003 RID: 4099 RVA: 0x00066E30 File Offset: 0x00065030
		public H_State_InEjaTremble(H_Members members) : base(members)
		{
		}

		// Token: 0x06001004 RID: 4100 RVA: 0x00066E3C File Offset: 0x0006503C
		protected override string GetAnimeName_Base()
		{
			return "InEja_Base";
		}

		// Token: 0x06001005 RID: 4101 RVA: 0x00066E44 File Offset: 0x00065044
		protected override string GetAnimeName_TrembleA()
		{
			return "InEja_TrembleA";
		}

		// Token: 0x06001006 RID: 4102 RVA: 0x00066E4C File Offset: 0x0006504C
		protected override string GetAnimeName_TrembleB()
		{
			return "InEja_TrembleB";
		}

		// Token: 0x06001007 RID: 4103 RVA: 0x00066E54 File Offset: 0x00065054
		protected override H_STATE GetNextState()
		{
			return H_STATE.IN_XTC_AFTER_WAIT;
		}
	}
}
